Influence is power. Power creates change. And change is exactly what Team Jericho needs.
Jax, Yas, Spider, and Han are the four cornerstones of Team Jericho, the best scavenger hunting team in all of Seattle. Each has their own Jax, the puzzler; Yas, the parkourist; Spider, the hacker; and Han, the cartographer. But now with an oil refinery being built right in their backyard, each also has their own problems. Their families are at risk of losing their jobs, their communities, and their homes.
So when The Order, a mysterious vigilante organization, hijacks the scavenger hunting forum and concocts a puzzle of its own, promising a reward of influence, Team Jericho sees it as the chance of a lifetime. If they win this game, they could change their families’ fates and save the city they love so much. But with an opposing team hot on their heels, it’s going to take more than street smarts to outwit their rivals.
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Rating: 2 Stars
My Review: So this one I wanted to really enjoy but sadly it was kind of meh. The pacing felt off and the writing vs word choice seemed really off as well. I wish that the author would have done something else with the tech they used as there were a lot of issues with things they said happened. But like that commercial its not the way it works. Like at all. In a world where most kids have phones early on this one might fall far from the bar they themselves set. Since they know that the things described in this story don't work like that.
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